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Beside the Seaside interactive game
We had already designed several interactive exhibits for the museum when it originally opened a few years ago, but this was to be slightly different - a "Trivia" style quiz about Bridlington. The user was to be enticed into the game by sound effects and flashing lights. The designers supplied us with 6 graphic panels for the game. We then fitted and wired up the LEDs, buttons and audio system to bring the game to life. The game was controlled by our universal microprocessor control board (see Products) and the audio playback was performed digitally by our standard audio board. As interactive games tend to get a lot of "aggro" from visitors, anything with moving parts tends to wear out, so it was important to have an electronic playback system rather than a CD player or similar. Our control board gives programmable computer control which is much more reliable than using a PC and much cheaper than using PLC logic.
Along the same lines we have also designed some interactive exhibits with audio for the Bridlington Bayle museum. These were rather enjoyable to design because we had to generate the sound effects ourselves, doing impressions of drill sergeants and monks singing evensong. You can play the monks game online, complete with our singing, at the Bayle Museum website (click the "Game" link). electronic design, dmx, audio, pcb, prototype, abstract, vr, vrx, dmx-512, microprocessor, 8051, flash, avr, atmel |
| Sabre Technology · 3a Newlands Science Park · Inglemire Lane · Kingston upon Hull · HU6 7TQ · England · email: info@sabretechnology.co.uk |